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Frenzy

194 Game Reviews w/ Response

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Good actionscript, poor artwork

I like this game. You seem to have actionscript downpat. The save feature, achievements and unlockables were great. However, you need to improve your graphics. These look really primitive, and using sprites probably isn't the best idea. I like the concept though, and it was fun. But how on earth do you defeat Bowser?

7/10
~ Z

MadDogga responds:

Hit him when he's taunting and normal coloured......kill the marios and stay out of his way while he's not taunting normal coloured :)

Good tool, but a bit plain

Kind of pointless, considering almost all computers come with calculators now. But this is an interesting tool nonetheless. It wasn't very attractive though and the background music was kind of unnecessary, and there should be an option to turn it off, or multiple music choices.

4/10
~ Z

Killya responds:

Good tip about music stop button, have to search how to put it in actionscript, but thanks for the review!
And it was to try AS ;]

Good idea

Okay, well this is a good idea. I'm a big Team Fortress 2 fan and I think you have an awesome idea here. Add a time limit, way more levels, and background kusic, and you may have a winner here. Pretty good graphics though, and the sound quality was good. The sarcastic humor was in keeping with the TF2 spirit.

4/10
~ Z

Smurfy12 responds:

Yeah it was actually meant to have more levels, a time limit and maybe high score tables but I got bored. Perhaps I'll add stuff in an update or sequel.

Complicated

It seems well done, but it's pretty complicated. The graphics and sound were both pretty good, but I don't really see the point of this game. Perfect Balance? I don't understand what I'm supposed to do really.

7/10
~ Z

ttursas responds:

Oh, you need to check out the Perfect Balance games to understand the concept. Sorry about that. ;)

Has potential

As a rule, it's generally not a good idea to submit Beta's to the Portal- that's what NG Alphas are for. I did think this had potential though. The graphics weren't bad, but there was no menu and no instructions so I had absolutely no idea what I was supposed to do. I has to guess the controls too. Overall, it has potential, but it could be improved.

7/10
~ Z

P.S. When I press the up+left (or right) arrows, he glides - you might want to make it so that doesn't happen. :P

Projec7 responds:

NG Alpha is buggy never works and will probably never work.

Could be improved, but it's a good start

The white background was kind of boring and the buttons were kind of ugly too. A title and a menu would be good too. This could maybe be used for prank calls, but not as easily as some other soundboards. It could be improved greatly- more sounds and a title too. Although I did like the addition of the theme song and a stop all sounds button.

5/10
~ Z

lankganglia responds:

One of the sounds is a dialogue! It would be really hard to use for a prank call, I want to rework it though so it can be. It was one of my first flashes, more so just remembering that show, duckman was a great tv show!

Cool layout

This was a well designed soundboard. I liked the buttons and layout, I thought it was well done. As you said in your author's comments, you can't really use this for prank phone calls which brought the score down a bit. The sounds were of pretty good quality too. Some more sounds would have been nice though. I also liked the Stop All Sounds button. Overall, good job on this one.

7/10
~ Z

Cyberdevil responds:

Thanks!

Good job

The graphics in this were well drawn and the pieces seemed to work properly. I liked that you could adjust the volume of the song in the Flash. Some more options would be good though, and maybe some more bodies and blood so we can make combat scenes. Overall, good job though.

6/10
~ Z

bestcat responds:

Ok, thanks I work on the next version of this game, thanks for the ideas.

Fun but short

This was a fun, gimmicky game, but it wasn't much more than that. On the plus side, I liked the menu and the background music was good too. However, there were only 4 arenas and the menu (not including the final Thanks For Watching screen). The graphics weren't the best either. Overall, a cool gimmick but not much more than that).

P.S. What's the script, I'd be interested in using it in ym Flashes. :D

6/10
~ Z
REVIEW REQUEST CLUB

therealmoomoomoomoo responds:

TY.... I was wondering if the thanks for playing way actually readable XDDD!
Yeah, could probably do with a few more frames....

onClipEvent (load) {
x00 = _x;
y00 = _y;
MAAI = 400;}
onClipEvent (enterFrame) {
x0=_x
y0=_y
x=_root._xmouse
y=_root._ymouse
a=x-x0
b=y-y0
r=Math.sqrt(a*a+b*b)

quer_fugir_x=this._x-(a/r)*MAAI/r
quer_fugir_y=this._y-(b/r)*MAAI/r

quer_voltar_x=(x00-x0)/5
quer_voltar_y=(y00-y0)/5

this._x=quer_fugir_x+quer_voltar_x
this._y=quer_fugir_y+quer_voltar_y
}

Theres the code. (AS2)

TY for the review.

not bad

Definately a solid tutorial, but the window is too small and the lack of music makes it more dull than it would be otherwise. You definately know what you're talking about but the little details (like an icon, for example) would make this much better.

6/10
~ Z

Zemeh responds:

Ok thanks, well I want to make another and it will be so much better.

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